Design + Technology Lab at The Creative School
Jan 11
Jan 29 2023
exhibition in-person

This exhibition features projects that push the boundaries of creative technology and have been developed in the Design + Technology Lab at The Creative School. The featured projects include student, staff, and faculty work from across The Creative School and range from digital knitting, robotic performances, CNC milled furniture, UV printed images, wearable technology and more.

The Design + Technology Lab is a creative tech-based workshop that supports research, scholarship, curriculum, and entrepreneurship activities across The Creative School and Zone Learning. We look to disrupt and revolutionize the use of technology within the creative fields by leveraging digital fabrication tools such as CNC milling, 3D printing, textile computing, and robotics. The Lab is more than a fabrication facility and facilities projects in the creative technology space including AR/VR, projection mapping, motion tracking, drones, 3D scanning, and more.

The Creative School offers research, education and innovation in media and communication, design and the creative industries spanning across nine schools and 26 programs that have been identified as the top in their field both nationally and internationally.


Donna Abdelrazik, Nora Alkeyat, Jonathon Anderson, Ben Barry, Michael Bergmann, Chloe Chan, Michele Clarke, Marcella Driver-Moliner, Alda Escareno, Arnel Espanol, Adrian Kenny, KROY, Louis Laberge-Cote, Emily Latchman, Curtis Matysek, Asli Ozuak, David Robert, El Patey, Alexander Verni, Tanya White, Shai Yeshayahu, Max Zandboer, Linda Zhang


Design + Technology Lab logo
The Creative School Logo
Toronto Metropolitan University Logo


Who should visitors contact with questions regarding accessibility?
Jonathon Anderson
For projects with auditory components (e.g. talks, film screenings, tours), will there be sign-language interpretation, captioning, and/or live audio description?
Is this venue accessible by wheelchair or similar mobility devices? This includes access to washrooms and all aspects of programming/events.
Are designated parking spots for persons with disabilities close to the entrance of the building?
Can people get to the venue using accessible transit?
Large industrial robot with music artist KROY
Human/robot performance with KROY
Wood bench
Crown of Thorns bench by Max Zandboer
Laser cut felt garment
The Living Self. Wearable technology by Chloe Chen